When initiating a battle, the battle window will appear, and the timer will commence counting down. At the timer's end, both you and your opponent exchange hits, potentially causing damage, or avoiding hits altogether, constituting a "Round." After each round, you have the opportunity to consume food items to recover lost health. The battle persists, and both the player and the monster go through rounds until one is defeated.
The 'Fight All' option operates similarly to fighting one creature at a time, but with the added convenience of automatically transitioning to the next round once the current one ends. While this feature is useful for AFK purposes, it's important to note that since creature attacks can be unpredictable, not maintaining focus on the screen may lead to unexpected defeat. After each round, a countdown initiates before the next round begins. You then have the option to either engage in one more fight (which immediately throws you into another battle; if you want to resume auto rounds, you'll need to click the 'Fight All' option again) or return to the city menu. You can heal at any time.
In the event of victory, you gain combat experience in the skill selected from the dropdown box in the combat screen. Additionally, you may receive items dropped by the defeated monster. Conversely, if the monster defeats you, all inventory items drop on the ground where you died for other players to potentially take. You will be revived at Sanfew or Crab Nest if you're a pirate.
Outlands Combat introduces a distinctive approach. A large gray window at the center displays previous battles at that location. To the right is a list of players present, showing your name and details. If another player shares the same Outlands location, their name will be visible, revealing their Combat Level and Health Points. You can choose to Attack them using the "Attack" button, initiating combat. The defender will automatically retaliate. There's no timer; success depends on clicking the "Attack" button strategically. To heal, you must access your inventory and consume food, emphasizing the need for an organized inventory. If a player defeats another, the loser is sent back to Sanfew or Crab Nest, loses all items at that Outlands location, and typically receives a message indicating the assailant and location of the encounter.
Strength is a pivotal attribute that directly influences your capability to deal maximum damage. As your Strength stat increases, so does your potential to inflict more substantial harm to your adversaries. This skill synergizes particularly well with the "Attack" skill, enhancing its effectiveness in combat scenarios. Elevating your Strength proficiency not only bolsters your offensive prowess but also contributes significantly to your overall combat effectiveness.
Attack stands as a pivotal combat skill that plays a crucial role in enhancing your ability to deal maximum damage to creatures and enemies. Moreover, it contributes to an increase in average damage, making your attacks more potent. As you advance in the Attack skill, you unlock the proficiency to wield superior weapons, further augmenting your combat capabilities. Engaging in the development of your Attack skill not only sharpens your offensive potential but also expands the range of weaponry at your disposal.
Defence is a pivotal combat skill that grants you the ability to mitigate damage from creatures and enemies, enabling you to endure attacks more effectively. As your Defence skill progresses, you gain the proficiency to wear superior armor, further bolstering your defensive capabilities. It's important to note that a higher Defence level, coupled with advanced armor, results in reduced damage intake. By focusing on the development of your Defence skill and acquiring better armor, you enhance your overall resilience, minimizing the impact of incoming attacks.
Health is a crucial attribute that directly influences your longevity in battle. The higher your health, the more resilient you become, allowing you to withstand enemy attacks for an extended duration. To replenish your health during and after encounters, the consumption of food is essential. By focusing on enhancing your Health skill, you not only increase your overall survivability but also ensure that you can endure prolonged battles.
Your Combat Level serves as a comprehensive gauge of your overall combat prowess. It provides a convenient metric to assess your capabilities in comparison to various creatures and enemies. It's crucial to consider your combat level when choosing opponents, as engaging foes with significantly higher levels could result in a challenging and potentially fatal encounter. For instance, if your combat level is 4, it's advisable to avoid combat with a level 10 creature to prevent unfavorable outcomes. In the unfortunate event of defeat, your character will be sent to Sanfew (or Crab Nest for pirates), and any carried items will be lost. Therefore, maintaining a careful balance between your combat level and chosen adversaries is key to a successful and survivable combat journey.
-
Ensure your Combat Level aligns with the specified level boundary. Entry is denied if your level is either higher or lower than the designated range.
-
Clear your inventory of all cooked food and edible items. Edible items must be removed either by storing them in a house or entrusting them to another player. Raw fish is an exception and can be taken into the arena.
-
Remove all locked/unlocked items, including Mouldy Chests and Ancient Chests, from your inventory. Similar to food, store these items in a house or with another player.
Once the timer reaches 0, players are free to enter the arena for no-risk combat. In case of defeat, participants are returned to their entry point unharmed and retain all items. However, the player's statistics will reflect that they have been defeated by another player. The battle continues until only one player remains standing. The victor earns 50 experience in each combat skill and is awarded a Desert Arena Medal, then returned to their entry point.
Details about upcoming battles can be found in the following forum thread: Forum > General > Battle Mage Schedule
The items listed below can be obtained by exchanging a Desert Arena Medal with 1000gp at Kinam or Toothen.
The ability to equip these items (weapons and armor) is determined by your combat level.
Image | Name | Combat Level |
---|---|---|
8 |
Equites Helm | 30 |
7 |
Equites Manica | |
22 |
Equites Tunic | |
12 |
Equites Shield | |
7 |
Equites Sandals | |
40/45 |
Retiarii Trident | 50 |
26 |
Retiarii Extended Manica | |
9 |
Retiarii Gauntlet | |
9 |
Retiarii Boots | |
35/65 |
Hoplomachi Long Spear | 70 |
17 |
Hoplomachi Brimmed Helmet | |
10 |
Hoplomachi Manica | |
24 |
Hoplomachi Leg Wrappings | |
65/75 |
Samnite Two-handed Sword | 90 |
26 |
Samnite Plumed Helmet | |
30 |
Samnite Shield | |
33 |
Samnite Legs | |
110/85 |
Slamyeord Can only be obtained in special events |
Image Aim/Power |
Name | Attack Level Needed |
---|---|---|
2/2 |
Dagger | 1 |
3/3 |
Short Sword | 1 |
3/4 |
Scimitar | 1 |
3/5 |
Mace | 1 |
4/4 |
Long Sword | 1 |
7/5 |
Axe | 6 |
6/7 |
Two-handed Sword | 8 |
Image Aim/Power |
Name | Attack Level Needed | ||
---|---|---|---|---|
19/15 |
Valera Sword* | 5 | ||
15/21 |
Ogre Club** | 10 | ||
17/17 |
Ogre Mace** | 10 | ||
16/20 |
Rose Crest Sword* | 15 | ||
18/14 |
Pirate Falchion** | 15 | ||
25/15 |
Lizard Two Handed Spear** | 20 | ||
28/24 |
Bear Claw** | 25 | ||
40/35 |
Koban Axe** | 30 | ||
27/30 |
Centaur Axe** | 30 | ||
26/30 |
Elven Two Handed Sword** | 35 | ||
20/70 |
Stemosaurus Tail Spike** | 45 | ||
60/25 |
Waranerus Spike** | 45 | ||
56/45 |
Roodarus Horn** | 45 | ||
58/48 |
Pirate Cutlass** | 60 | ||
70/52 |
Pirate Hook** | 70 | ||
85/72 |
Keelhail Golden Cutlass | 85 | ||
90/75 |
Caliburnus | 95 | ||
*Quest item **Creature drop |
--Single Combat | +Mixed Combat | ^Auto-attack | *Summonable via Orb
#Group Fight | !!Quest Creature
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
1 | Rat* | 5 | 4 | None |
Valera-- (until CL 10.) |
❤️ 4 | |||
2 | Giant Spider | 6 | 6 | None |
Valera-- Lemo Woods+ |
❤️ 4 | |||
3 | Fox | 6 | 6 |
Lemo Woods+ |
❤️ 4 | ||||
4 | Cobra | 8 | 7 | Lemo Woods+ | ❤️ 4 | ||||
4 | Gnome* | 10 | 7 | Valera-- Lemo Woods+ |
❤️ 5 | ||||
6 | Bat | 13 | 8 | None |
Lemo Woods+ |
❤️ 6 | |||
7 | Lizard | 15 | 9 | None |
Jungles Edge+^ Thick Jungle^ Rose Mines^ |
❤️ 7 | |||
7 | Tree Viper | 15 | 9 | None |
Jungles Edge+^ Thick Jungle^ Rose Mines^ |
❤️ 7 | |||
8 | Lost Panther | 16 | 11 | None |
Rose Gates!! |
❤️ 8 | |||
9 |
Black Panther |
18 | 11 | None |
Jungles Edge+^ Thick Jungle^ Rose Mines^ |
❤️ 8 | |||
9 | Python | 18 | 11 | None |
Jungles Edge+^ Thick Jungle^ Rose Mines^ |
❤️ 8 | |||
9 | Wild Dog |
18 |
11 |
None | Deep Lemo Woods+ | ❤️ 8 | |||
12 | Wolf | 24 | 14 | None |
Deep Lemo Woods+ |
❤️ 10 | |||
12 | Quail | 24 | 15 |
Morrie Fields+ |
❤️ 10 | ||||
14 | Barghrag | 27 | 16 |
Ogre Outpost+ Ogre Town+ |
❤️ 11 | ||||
15 | Bear | 29 | 17 | None |
Deep Lemo Woods+ |
❤️ 12 | |||
15 | Sorer Spiderling | 29 | 17 |
Sorer Lair+ |
❤️ 12 | ||||
16 | Half Elf | 31 | 18 |
Exella Plain+ |
❤️ 12 | ||||
16 | Lynx | 31 | 17 |
Morrie Fields+ |
❤️ 12 | ||||
17 | Sorer Hunter | 33 | 19 |
Sorer Lair+ |
❤️ 13 | ||||
18 | Vorgh | 35 | 19 |
Ogre Outpost+ Ogre Town+ |
❤️ 13 | ||||
18 | Rogue | 35 | 19 |
Berian+ |
❤️ 13 | ||||
19 | Exiled Elf | 37 | 20 |
Exella Plain+ |
❤️ 14 | ||||
19 | Sorer Queen | 37 | 20 |
Sorer Lair+ |
❤️ 14 | ||||
20 | Elven Warrior | 39 | 21 |
Exella Plain+ |
❤️ 14 | ||||
20 | Assassin | 39 | 21 |
Berian+ |
❤️ 14 | ||||
20 | Lizardman | 39 | 22 |
Thick Jungle+ |
❤️ 14 | ||||
20 | Lizardwoman | 39 | 22 |
Thick Jungle+ |
❤️ 15 | ||||
20 | Wadjet | 39 | 22 | None |
Exrollia^ (Every location) |
❤️ 15 | |||
20 | Badger | 39 | 20 |
Morrie Fields+ |
❤️ 14 | ||||
21 | Baby Khug Giant | 41 | 22 | Exella Mountain+ | ❤️ 15 | ||||
21 | Bunyip | 41 | 19 | None |
Outlands 96!! |
❤️ 15 | |||
21 | Sorer King | 41 | 28 | Sorer Lair+ | ❤️ 14 | ||||
22 | Dark Elf | 43 | 23 | Exella Plain+ | ❤️ 16 | ||||
22 | Vururth | 43 | 20 |
Ogre Town+ |
❤️ 14 | ||||
22 | Lizard Shaman | 43 | 23 |
Thick Jungle+ |
❤️ 16 | ||||
22 | Oviraptor | 43 | 25 |
Ketil-- |
❤️ 17 | ||||
22 | Pterosaurus | 43 | 22 | None |
Exrollia^ (Every location) |
❤️ 15 | |||
24 | Witch Doctor | 47 | 25 |
Berian+ |
❤️ 17 | ||||
24 | Hadrosaurus | 47 | 30 | None |
Ketil-- |
❤️ 18 | |||
24 | Sorer Scary Spider | 47 | 36 | Sorer Lair+ | ❤️ 15 | ||||
24 | Vaiva Elanori | 49 | 36 | Exella Plains+ | ❤️ 17 | ||||
25 | Jotunghul | 49 | 36 | Ogre Town+ | ❤️ 17 | ||||
25 | Rorghark Bonebreaker* | 49 | 26 |
Ogre Town+ |
❤️ 17 | ||||
25 | Lizard Chief | 49 | 27 |
Thick Jungle+ |
❤️ 17 | ||||
26 | Khug Giant | 51 | 27 |
Exella Mountain+ |
❤️ 18 | ||||
27 | Grey Bat | 53 | 20 |
Ketil-- Arch. Cave NE+ |
❤️ 19 | ||||
27 | Chippeway | 53 | 28 |
Kaldra+ |
❤️ 19 | ||||
28 | Dasem Giant | 55 | 29 |
Exella Mountain+ |
❤️ 19 | ||||
30 | Wolverine | 59 | 25 |
Kingswood Forest+ |
❤️ 21 | ||||
31 | Dark Widow | 61 | 32 |
Kaldra+ |
❤️ 21 | ||||
31 | Golden Jackal | 61 | 27 |
Kingswood Forest+ |
❤️ 22 | ||||
32 | White Bat | 64 | 32 |
Mordor Cave+ Arch. Cave S-- Arch. Cave 2^ (Every Arch. 2 location) |
❤️ 21 | ||||
33 | Giant Salamander | 65 | 29 | Kingswood Forest+ | ❤️ 24 | ||||
36 | Baby Canlo Giant | 72 | 36 |
Exella Mountain+ |
❤️ 24 | ||||
36 | Koban Mothman | 72 | 36 |
Mordor Cave+ |
❤️ 24 | ||||
38 | Centaur | 77 | 38 | Kaldra+ | ❤️ 25 | ||||
44 | Gorgon Cloaker | 90 | 42 |
Kaldra+ |
❤️ 28 | ||||
44 | Griffin* | 90 | 49 |
Mordor Cave+ |
❤️ 28 | ||||
50 | Giant Scarab | 104 | 49 |
Beset Catacombs+ |
❤️ 32 | ||||
55 | Mummy | 116 | 53 |
Beset Catacombs+ |
❤️ 35 | ||||
57 | Undead Priest | 121 | 55 |
Beset Catacombs+ |
❤️ 36 | ||||
60 | Serpopard | 129 | 58 |
Beset Catacombs+ |
❤️ 38 | ||||
61 | Yeti | 130 | 60 | Mount Tirnus-- | ❤️ 47 | ||||
65 | Rima Soldier | 141 | 65 | Rima City Barracks+ | ❤️ 45 | ||||
67 | Giant Squid | 146 | 64 | None |
Thabis!! |
❤️ 42 | |||
68 | Rima Knight | 149 | 65 |
Rima City Barracks+ |
❤️ 48 | ||||
80 | Canlo Giant | 181 | 85 | Exella Mountain!! | ❤️ 40 | ||||
80 | Sekhemet | 181 | 77 |
Thabis!! (Player must have a Torch equipped) |
❤️ 42 | ||||
80 | Rima General | 181 | 74 |
Rima City Barracks+ |
❤️ 52 | ||||
120 | Yeti King | 305 | 245 | None | Mt. Tirnus!! | ❤️ 54 | |||
Arch. Caves | |||||||||
22 | Black Bat | 43 | 22 |
|
Arch. Cave NE+ Arch. Cave 2^ (Every Arch. 2 location) |
❤️ 14 | |||
24 | Stone Gaman | 47 | 25 |
Arch. Cave 2^ Arch. Cave 3^ (Every Arch. 2/3 location) |
❤️ 17 | ||||
27 | Grey Bat | 53 | 20 |
Arch. Cave NE+ |
❤️ 19 | ||||
30 | Starving Spider | 59 | 33 |
Arch. Cave 2^ Arch. Cave 3^ (Every Arch. 2/3 location) |
❤️ 20 | ||||
32 | White Bat | 64 | 32 |
Arch. Cave S+ Arch. Cave 2^ (Every Arch. 2 location) |
❤️ 21 | ||||
33 | Iron Scaled Gaman | 65 | 33 | > |
Arch. Cave 2^ Arch. Cave 3^ (Every Arch. 2/3 location) |
❤️ 22 | |||
34 | Koban Miner | 68 | 35 |
Arch. Cave 2^ Arch. Cave 3^ Arch. Cave 4^ (Every Arch. 2/3/4 location) |
❤️ 23 | ||||
52 | Steel Scaled Gaman | 108 | 51 |
Arch. Cave 3^ Arch. Cave 4^ (Every Arch. 3/4 location) |
❤️ 33 | ||||
58 | Koban Protector | 123 | 56 |
Arch. Cave 3^ Arch. Cave 4^ (Every Arch. 3/4 location) |
❤️ 37 | ||||
66 | Gold Scaled Gaman* | 144 | 63 |
Arch. Cave 3^ Arch. Cave 4^ (Every Arch. 3/4 location) |
❤️ 41 | ||||
79 | Platina Scaled Gaman | 179 | 75 |
Lost Caves^ Arch. Cave 5^ (Every LC/Arch. 5 location) |
❤️ 49 | ||||
92 | Syriet Scaled Gaman | 215 | 87 |
Lost Caves^ Arch. Cave 5^ (Every LC/Arch. 5 location) |
❤️ 56 | ||||
105 | Obsidian Scaled Gaman | 255 | 99 |
Arch. Cave 5^ (Every Arch. 5 location) |
❤️ 64 | ||||
122 | Puranium Scaled Gaman | 311 | 125 |
x1
x1
x1
x1
x1
|
Arch. Cave 5^ (Every Arch. 5 location) |
❤️ 73 | |||
128 | Waranerus# | 333 | 168 |
Arch. Cave 4 Fight closes when only 25% health remains. |
❤️ 41 | ||||
149 | Honurus# | 414 | 195 |
Arch. Cave 4 Fight closes when only 25% health remains. |
❤️ 47 | ||||
183 | Stemosaurus# | 511 | 333 |
Arch. Cave 4 Fight closes when only 50% health remains. |
❤️ 52 | ||||
211 | Roodarus# | 833 | 553 |
Arch. Cave 4 Fight closes when only 50% health remains. |
❤️ 55 | ||||
286 | Platina Flame Dragon# | 4,052 | 751 |
Arch. Cave 5 Fight closes when only 50% health remains. |
❤️ 108 | ||||
356 | Syriet Flame Dragon# | 7,980 | 1,000 |
x1
x1
x1
x1
x40
x1
|
Arch. Cave 5 Fight closes when only 50% health remains. |
❤️ 108 | |||
426 | Obsidian Flame Dragon# | 11,980 | 1,250 |
x2
x2
x1
x1
x30
x1
|
Arch. Cave 5 Fight closes when only 50% health remains. |
❤️ 108 | |||
Tirnus Caves | |||||||||
44 | Red Bat | 90 | 49 | None |
Tirnus Cave - Entrance^ Tirnus Cave - Central Cavern^ |
❤️ 31 | |||
52 | Cave Rat | 108 | 58 |
x8
x1
x1
x1
x1
x1
x1
x1
|
Tirnus Cave - North Tunnel^ Tirnus Cave - North Cavern^ |
❤️ 34 | |||
58 | Lost Dweller | 123 | 63 |
x15
x1
x1
x1
x?
x1
x1
|
Tirnus Cave - North Tunnel^ Tirnus Cave - North Cavern^ |
❤️ 41 | |||
64 | Cave Dweller | 138 | 69 |
x20
x1
x1
x1
x1
x1
x1
x1
x1
x1
x1
|
Tirnus Cave - North Tunnel^ Tirnus Cave - North Cavern^ |
❤️ 41 | |||
70 | Ore Eater | 155 | 64 |
x1-3
x1-3
x1-3
x1-3
x1-3
x1
|
Tirnus Cave - North Tunnel^ Tirnus Cave - North Cavern^ |
❤️ 52 | |||
72 | Cave Shadow | 160 | 69 |
x1-25
x1
x1
x1
x1
x1
x1
x1
|
Tirnus Cave - North Tunnel^ Tirnus Cave - North Cavern^ |
❤️ 54 |
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
Pirate Invasion Creatures | |||||||||
6 | Pirate | 13 | 9 |
|
Invasion creature |
❤️ 6 | |||
12 | Dread Pirate | 24 | 14 |
|
Invasion creature |
❤️ 10 | |||
18 | Keelhails Pirate | 35 | 19 |
|
Invasion creature |
❤️ 13 | |||
24 | Roughneck | 59 | 25 |
|
Invasion creature |
❤️ 17 | |||
34 | Pegleg | 68 | 34 |
|
Invasion creature |
❤️ 23 | |||
47 | Buccaneer | 122 | 49 |
|
Invasion creature |
❤️ 30 | |||
60 | Hooked Pirate | 129 | 58 |
|
Invasion creature |
❤️ 38 | |||
331 | Captain Keelhail# |
5,400 |
1,000 |
|
Invasion creature Fight closes when only 50% health remains. |
❤️ 108 | |||
Other Invasion Creatures | |||||||||
1 | Bug | 7 | 6 |
|
Invasion creature |
❤️ 4 | |||
4 | Gnomeo | 13 | 8 |
|
Valentines invasion |
❤️ | |||
5 | Young Eagle | 10 | 5 |
|
Invasion creature |
❤️ 5 | |||
7 | Big Bad Bug | 19 | 14 |
|
Invasion creature |
❤️ 7 | |||
8 | Bandit | 20 | 14 |
|
Invasion creature | ❤️ 6 | |||
18 | Elder Eagle | 35 | 19 |
|
Invasion creature* |
❤️ 13 | |||
20 | Cupid | 49 | 20 |
|
Valentines invasion |
❤️ | |||
40 | Heartless Harpy | 102 | 42 |
|
Valentines invasion |
❤️ | |||
56 | Bald Eagle | 148 | 66 |
|
Invasion creature | ❤️ 34 | |||
80 | Heartless Gaman | 227 | 74 |
|
Valentines invasion |
❤️ | |||
110 | Deep Sea Monster# | 402 | 553 |
|
Invasion creature Fight closes when only 50% health remains. (Only available to players until CL 60) |
❤️ 17 |
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
4 | Easter Gnome | 13 | 7 |
1
1
1
4-7
3-6
1
1
1
1
1
1
1
1 |
Invasion creature |
❤️ 5 | |||
5 | Rabid Bunny | 14 | 9 |
1
4-7
2
1
1
1
1
1
1
1
1 |
Invasion creature |
❤️ 6 | |||
14 | White Hare | 34 | 16 |
|
Invasion creature |
❤️ 6 | |||
17 | Speedy Chick | 42 | 19 |
1
1
2-3
3-4
1
1
1
1
1
|
Invasion creature |
❤️ 12 | |||
20 | Bouncing Bunny | 49 | 22 |
1
1
1
1
1
1
1
4
4-6
5
2-4
1
1
1
1
|
Invasion creature |
❤️ 15 | |||
23 | Pixie | 57 | 25 |
1
1
1
1
1
1
1
1
2-4
1
1
|
Invasion creature |
❤️ 16 | |||
27 | Gentleman Rabbit | 67 | 27 |
1
1
1
1
1-4
2-3
1
1
1
1
1
|
Invasion creature |
❤️ 18 | |||
30 | Big Bad Chick | 76 | 29 |
|
Invasion creature |
❤️ 19 | |||
35 | Big Bad Bunny | 88 | 34 |
1
1
1
1
1
1
1
1
1
1
2
5
4
1
1
1
|
Invasion creature |
❤️ 23 | |||
40 | Baby Spriggan | 102 | 44 |
1
1
1
1
1
1
4-7
3-6
3-5
4-6
2-4
1
1
1
1
1
1
|
Invasion creature |
❤️ 27 | |||
45 | Lethal Bunny | 117 | 50 |
?
4
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1-3
3-5
2-4
1
1
1
|
Invasion creature | ❤️ 31 | |||
54 | Fairy Knight | 143 | 53 |
1
1
1
1
1
1
1
1
1
1
?
|
Invasion creature | ❤️ 34 | |||
60 | Mutant Bunny* | 162 | 58 |
1
1
1
1
?
3-5
2-4
6
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
|
Invasion creature | ❤️ 38 | |||
65 | Spriggan | 177 | 65 |
1
1
1
1
2-4
4-6
3
1
1
1
1
1
1
1
1
1
1
|
Invasion creature | ❤️ 38 | |||
70 | Warrior Bunny* | 195 | 70 |
2-9
1-10
1-10
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
|
Invasion creature | ❤️ 48 | |||
81 | Forest Spirit | 230 | 74 |
1
1
1
1
1
2-3
4
1
1
1
1
|
Invasion creature | ❤️ 48 | |||
90 | Egg Knight | 263 | 85 |
1
1
1
1
1-3
1-3
1-3
1
1
1
1
1
1
1
|
Invasion creature | ❤️ 55 | |||
97 | Forest Guardian | 289 | 91 |
1
1
1
1
1
1
1
1
1
1
1
1
1
1-3
1-3
1-3
|
Invasion creature | ❤️ 57 | |||
121 | Tree King | 384 | 102 |
1
1
1
1
1-3
1-4
1-3
1
1
1
1
1
1
1
1
1
1
|
Invasion creature | ❤️ 66 | |||
183 | Moss Giant#* | 3,516 | 608 |
|
Invasion creature Fight closes when only 25% health remains. |
❤️ 38 | |||
516 | Spring Elemental#* | ? | 2,000 |
|
Invasion creature Fight closes when only 50% health remains. |
❤️ 80 |
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
4 | Trainee Jester | 13 | 7 | Invasion creature | ❤️ 5 | ||||
4 | Birthday Gnome | 13 | 7 | Anniversary Fields | ❤️ 5 | ||||
7 | Marionette | 19 | 10 |
Invasion Creature |
❤️ 8 | ||||
12 | Giggling Fool | 30 | 16 |
Invasion Creature |
❤️ 11 | ||||
20 | Apprentice Knight | 49 | 20 | Invasion creature | ❤️ 15 | ||||
28 | Sinister Joker | 69 | 20 |
Invasion Creature |
❤️ 20 | ||||
33 | Knight | 82 | 30 |
Invasion Creature |
❤️ 22 | ||||
38 | Harlejack | 97 | 38 |
Invasion Creature |
❤️ 26 | ||||
45 | Jester | 117 | 50 | Invasion creature | ❤️ 29 | ||||
54 | Heart Jester | 143 | 63 | Invasion creature | ❤️ 34 | ||||
62 | Club Jester | 167 | 58 | Invasion creature | ❤️ 41 | ||||
70 | Spade Jester | 194 | 65 | Invasion creature | ❤️ 48 | ||||
75 | Diamond Jester | 210 | 69 | Invasion creature | ❤️ 45 | ||||
81 | Puppet Master | 230 | 74 | Invasion creature. | ❤️ 48 | ||||
90 | Clown Lord | 263 | 77 | Invasion creature. | ❤️ 55 | ||||
97 | Ace Jester | 289 | 91 | Invasion creature. | ❤️ 59 | ||||
121 | Diamond Knight | 384 | 102 | |
Invasion creature. | ❤️ 66 | |||
183 | Harlequeen# | 2636 exp in all combat skills | 553 | |
Fight closes when only 50% health remains. |
❤️ 45 | |||
213 | Grandmaster Spades# | 980 exp in all combat skills | 718 | |
Fight closes when only 50% health remains. |
❤️ 52 | |||
549 | Harleking# | 2877 exp in all combat skills | 2000 | |
Fight closes when only 50% health remains. |
❤️ 111 |
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
4 | Halloween Gnome | 13 | 7 |
|
Invasion creature |
❤️ 5 | |||
8 | Werewolf | 16 | 10 |
|
Invasion creature |
❤️ 7 | |||
9 | Halloween Witch | 23 | 11 |
|
Invasion creature |
❤️ 9 | |||
10 | Headless Pirate | 25 | 14 |
|
Invasion creature | ❤️ 8 | |||
11 | Skeleton | 21 | 16 |
|
Invasion creature |
❤️ 10 | |||
19 | Headless Zombie | 47 | 20 |
|
Invasion creature |
❤️ 14 | |||
19 | Undead Spiderling | 47 | 21 |
|
Invasion creature | ❤️ 15 | |||
20 | Skeletal Hound | 49 | 21 |
|
Invasion creature |
❤️ 16 | |||
33 | Skeletal Bat | 82 | 32 |
|
Invasion creature | ❤️ 24 | |||
39 | Ghastly Zombie | 98 | 39 |
|
Invasion creature |
❤️ 26 | |||
41 | Headless Gaman | 104 | 47 |
|
Invasion creature | ❤️ 27 | |||
45 | Possessed Skeleton* | 117 | 46 |
|
Invasion creature | ❤️ 31 | |||
64 | Undead Giant | 173 | 63 |
|
Invasion creature | ❤️ 41 | |||
70 | Skeletal Warrior* | 155 | 65 |
|
Invasion creature |
❤️ 48 | |||
72 | Zombie Warrior | 200 | 69 |
|
Invasion creature | ❤️ 48 | |||
183 | Canlo Giant Skeleton#* | 2732 | 553 |
|
Fight closes when only 50% health remains. |
❤️ 38 | |||
529 | Skeleton King#* | 12,836 | 2,000 |
|
Fight closes when only 50% health remains. |
❤️ 108 |
** Please note that the provided recommended HP is simply to avoid being one hit by the creature, it is always advised to have more HP than the recommended.** | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat level | Creature | EXP | HP | Drops | Notes | Recommended HP | |||
4 | Santa Gnome* | 13 | 7 |
Invasion creature |
❤️ 5 | ||||
9 | Feral Reindeer | 23 | 11 |
Invasion creature |
❤️ 8 | ||||
13 | Evil Elf | 33 | 15 |
Invasion creature |
❤️ 10 | ||||
17 | Evil Snowman | 42 | 18 | Invasion creature | ❤️ 12 | ||||
21 | Scrooge | 52 | 22 |
|
Invasion creature |
❤️ 15 | |||
26 | Grinch | 64 | 25 |
|
Invasion creature | ❤️ 19 | |||
30 | Polar Bear | 74 | 31 |
|
Invasion creature |
❤️ 21 | |||
38 | Giant Polar Bear | 97 | 39 |
|
Invasion Creature | ❤️ 25 | |||
45 | Baby Frost Giant* | 94 | 50 |
|
Invasion creature |
❤️ 31 | |||
53 | Nutcracker | 139 | 52 |
|
Invasion creature | ❤️ 33 | |||
60 | Grumpyclaus | 162 | 58 |
|
Invasion creature | ❤️ 38 | |||
70 | Frost Scaled Gaman* | 155 | 65 |
Invasion creature |
❤️ 48 | ||||
80 | Toy Soldier | 227 | 74 |
|
Invasion creature | ❤️ 52 | |||
183 | Abominable Snowman#* | 2732 | 553 |
|
Fight closes when only 50% health remains. |
❤️ 38 | |||
183 | Corrupt Santa# | 2732 | 553 |
|
Fight closes when only 50% health remains. |
❤️ 38 | |||
529 | Krampus# | 12,836 | 2,000 |
|
Fight closes when only 50% health remains. |
❤️ 108 | |||
529 | Frost Giant#* | 12,836 | 2,000 |
|
Fight closes when only 50% health remains. |
❤️ 108 |
Emma, a renowned lecturer at the University has been spending her time since Calmere was discovered, studying new creatures that appeared throughout the Syrnian region called Bosses. She has collected extensive knowledge of these creatures down in the University Archives but isn't quite able to defeat them herself to get a little more information, this is where you come in...
Anyone wishing to start encountering Bosses will need to find Emma and pass her initiation test, although be warned this isn't an easy fight in itself. Players are advised to have at least 60HP+ just to defeat her and it is recommended to bring friends along. Once she has been defeated at least once, others will become available for you to encounter.
Boss Level | HP | Location | EXP | Respawn Time | Drops |
---|---|---|---|---|---|
0 | 2500 | *Rima City, University Archives |
1000 exp in all Combat skills | 10 Hours |
1
1
1
1
1
1
|
*Accessed from Rima City University. |
Boss Level | HP | Location | EXP | Respawn Time | Drops |
---|---|---|---|---|---|
1 | 3800 | *Anthas Pit |
4600 exp in all Combat skills
300 Speed exp |
13 Hours |
Always 1
1
5
1
1
1
38
1-9
1-10
|
*Accessed from Ogre Camp. |
Boss Level | HP | Location | EXP | Respawn Time | Drops |
---|---|---|---|---|---|
1 | 4200 | *Shipwreck Cove | 4500 exp in all Combat skills 350 Fishing exp |
13 Hours |
Always 1
1
5
1
30-40
1
|
*Accessed from Thabis. A longboat is required. |
Boss Level | HP | Location | EXP | Respawn Time | Drops |
---|---|---|---|---|---|
2 | 5300 | *Deserters Outpost | 5800 exp in all Combat skills | 17 hours |
Always 2
1
10
1
1
1
1
|
*Accessed from Rima City Mountain Pass. |
Boss Level | HP | Location | EXP | Respawn Time | Drops |
---|---|---|---|---|---|
2 | 5500 | Tirnus Caves - West Cavern |
5000 exp in all Combat skills A possible 2000 exp in Mining, Smithing and Speed. |
17 hours |
Always 2
1
10
1
1
160-500
125-489
131-462
1
1
1
1
1
154-198
118-191
116-198
|
Combat EXP Calculator | ||
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Current Exp: | ||
Target Level: | ||
Target Exp: | ||
You need 0 more experience (0 levels) to reach level 1 |
Kills needed for target level Note: Event XP not included. |
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Creature | XP per Kill | Kills Needed |